![]() He is still working on the platinum trophy for Monster Hunter World and periodically has nightmares of fighting Nine Ball. If you have any interest in giant mechs or you like any of the inspirations I mentioned, you should at least check out the free demo.Įditor’s Note: Jake wrote this preview based on the Daemon x Machina demo, available for free exclusively on the Nintendo Switch eShop. Overall, Daemon x Machina feels like a game with a lot of potential, one with room to go in a number of different directions as the game unfolds. ![]() When you consider that the Switch doesn’t have many other giant mech combat games in its library, Daemon x Machina feels like an even more welcome addition to the system’s library. It’s good to learn lessons from similar games that came before yours did. But the overall structure of the game and heavy inspiration from other places? I like those other games. I care that I can customize just about anything about my character but I’m still confined to a gender binary, even in whatever anime future this is. ![]() I care that I run out of ammo before I can take down a Colossal and the sword is almost totally useless in taking down the flying drones that drop more. I care that my Arsenal feels frustratingly floaty, depriving me of much agency to avoid enemy attacks. (Image: Jake Vander Ende / KnowTechie)īy the end of the demo, however, I can’t say that I really have a problem with any of that. Not shown: my left arm, which was replaced with a cybernetic arm. Three of these on the legs are very helpful.Of note: Your physical appearance changes based on the pilot augmentations you select. Lastly, there is an attachment dropped mostly by Zeruchroar called a Femto Restorative, and it passively increases your natural rate of femto gain. So basically, you can get the power of the Claiomh and the faster swing cooldown of Prominence (and less femto consumption) at the cost of slightly less overall damage.Īdditionally, and this is the main reason I use laser swords if I pick melee (I'm primarily a gunner), laser swords have a noticeably larger hitbox than physical swords, especially if you have the Outer Blade lab upgrade which increases the physical size of an arsenal's laser swords. For some unknown reason, unlike most of the other stats such as range and dash speed which always takes the lower of the two stats between the swords, swing cooldown, when paired with 2 physical or 2 laser swords, will always take the swing cooldown of the sword in the left hand for lasers and the right hand for physical when you're cross slashing. Prominence is usually paired with it because it has a lower swing cooldown. BE1 consumes 50 femto per swing though, so it's not ideal. ![]() S: Melee (Anfang), Missiles (Brinicle), Melee (Claiomh+Prominence), Snipers (Punishment), Charge Laser Rifles (Ugly Envy)Ī: Laser Rifles (Stargazer, Takemikazuchi), Missiles (Thunderbird 1/2, Foolish Wrath, Rampage Hammer), Melee (Ohabari, Dainsleif, Arondight)ī-: Assault Rifles (Guilty Throne, Grim Reaper III, Astraeus II), Laser Rifles (Lohenkrieger), Flamethrowers (Shiranui)Ĭ: Tier gap because the rest is really unviableĮ: Bazookas (BZ Arms), Cannons, SMGs, Shotguns (Hoggish Spriggan), Melee (Habakiri)į: Gravity Gun, Acid Guns (Bloodsucker), Pistols, Railguns (Albireo), Shields, Blitzes (Rumble Order), Manual Aim LasersĬlaiomh Solais and Baldur's Edge 1 do more damage than even Anfang thanks to the property that all femto swords have (above 100 femto, they have a damage multiplier). If I were to give it a shot, in general, assuming using the best weapons (parenthesis for specifics of the best ones in the position the category is in): It's kinda hard to have a "tier list" in this kind of game since, sometimes, rather than specific weapon categories, certain weapons are usually the important part, for example the bad melee weapons are really low tier, but the best melee weapon is S+.
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